Crokinole Rescue: Difference between revisions
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Crokinole Rescue is a solitaire [https://en.wikipedia.org/wiki/Crokinole Crokinole] variant | {{Infobox Author|a=Troy|w=|d=Troy9683}} | ||
Crokinole Rescue is a solitaire [https://en.wikipedia.org/wiki/Crokinole Crokinole] variant. | |||
==Goal== | ==Goal== | ||
| Line 16: | Line 17: | ||
==Scoring== | ==Scoring== | ||
Every disk on the right side of the board is worth 1 point, including the expended rescues. | Every disk on the right side of the board is worth 1 point, including the expended rescues and any unpaired 20s. | ||
==Why play this?== | ==Why play this?== | ||
Latest revision as of 11:52, 31 August 2026
| Author Info | |
|---|---|
| Author | Troy |
| Discord | Troy9683 |
Crokinole Rescue is a solitaire Crokinole variant.
Goal
High Score
Game start
Gather 16 pieces, off of the board. Color is irrelevant.
Turn
Each shot, you are aiming to land a 20. The outcomes of a shot are as follows:
- If you land a shot, move the disk to the right side of the house. If an unstacked disk is already on the right side of the house, stack this 20 on it. This forms a rescue pair.
- If you miss a shot, and you have a rescue pair, push the rescue pair to the back right of the house, expending it and giving you a retry attempt for the missed shooter.
- If you miss a shot, and you don't have a rescue pair, the missed shot is placed on the left side of the board. If you have an unpaired 20 on the right, it is pushed back with the expended pairs and can't be paired.
Once you have run out of the 16 disk to shoot, the game is over.
Scoring
Every disk on the right side of the board is worth 1 point, including the expended rescues and any unpaired 20s.
Why play this?
This practice variant can a raise the pressure to land a second 20 in a row, giving changing tension over the course of the game.
Troy hasn't settled on a name for this game. It's name may change.