Minesweeper Jade Week 94 With Rules: Difference between revisions
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1 Neighborhood: All mines are touching a singular group of mines. Touching counts as a single cell diagonal or orthogonal. | 1 Neighborhood: All mines are touching a singular group of mines. Touching counts as a single cell diagonal or orthogonal. | ||
In the above line example, that would be 3 separate single neighborhoods. In the below example, the three bombs are all touching, so they make one neighborhood. | |||
Orthogonal Neighbor: All mines have at least 1 Orthogonal Neighbor | Orthogonal Neighbor: All mines have at least 1 Orthogonal Neighbor | ||
These top two are orthogonal neighbors. The third has a diagonal neighbor, but has no orthogonal neighbor. | |||
<table><tr>{{msc|v=b|s=}}{{msc|v=b|s=}}{{msc|v=2|s=}}</tr> | |||
<tr>{{msc|v=2|s=}}{{msc|v=3|s=}}{{msc|v=b|s=}}</tr></table> | |||
Click on squares to reveal them. Pick a safe word and a flag word. To flag bombs, say your flag word before clicking on one, and if you are wrong you are out. Same for the safe word on non-bomb squares.<br /> | Click on squares to reveal them. Pick a safe word and a flag word. To flag bombs, say your flag word before clicking on one, and if you are wrong you are out. Same for the safe word on non-bomb squares.<br /> | ||
| Line 48: | Line 51: | ||
1 Neighborhood: All mines are touching a singular group of mines. Touching counts as a single cell diagonal or orthogonal. | 1 Neighborhood: All mines are touching a singular group of mines. Touching counts as a single cell diagonal or orthogonal. | ||
In the above line example, that would be 3 separate single neighborhoods. In the below example, the three bombs are all touching, so they make one neighborhood. | |||
Orthogonal Neighbor: All mines have at least 1 Orthogonal Neighbor | Orthogonal Neighbor: All mines have at least 1 Orthogonal Neighbor | ||
These top two are orthogonal neighbors. The third has a diagonal neighbor, but has no orthogonal neighbor. | |||
:bomb::bomb::two: | |||
:two::three::bomb: | |||
Click on squares to reveal them. Pick a safe word and a flag word. To flag bombs, say your flag word before clicking on one, and if you are wrong you are out. Same for the safe word on non-bomb squares. | Click on squares to reveal them. Pick a safe word and a flag word. To flag bombs, say your flag word before clicking on one, and if you are wrong you are out. Same for the safe word on non-bomb squares. | ||
Revision as of 09:42, 14 December 2025
| Minesweeper | |
|---|---|
| Title | No 3 Mines in a Line, 1 Neighborhood, Orthogonal Neighbor |
| Author | Jade |
| Published | December 13, 2025 |
| ←Prev - Next→ | |
Normal Minesweeper rules apply.
denotes a safe square with an unknown amount of Mines in the surrounding cells.
No 3 Mines in a Line: There exists no straight line drawn between 2 Mines that intersects a Mine at its midpoint. The following arrangement is therefor illegal:
1 Neighborhood: All mines are touching a singular group of mines. Touching counts as a single cell diagonal or orthogonal. In the above line example, that would be 3 separate single neighborhoods. In the below example, the three bombs are all touching, so they make one neighborhood.
Orthogonal Neighbor: All mines have at least 1 Orthogonal Neighbor These top two are orthogonal neighbors. The third has a diagonal neighbor, but has no orthogonal neighbor.
Click on squares to reveal them. Pick a safe word and a flag word. To flag bombs, say your flag word before clicking on one, and if you are wrong you are out. Same for the safe word on non-bomb squares.
This puzzle's 💣 bomb count is 14
Last week's results: 148🏆, 47💥, 22 servers participating
__**Minesweeper Week 94: No 3 Mines in a Line, 1 Neighborhood, Orthogonal Neighbor**__ Normal Minesweeper rules apply. :question: denotes a safe square with an unknown amount of Mines in the surrounding cells. No 3 Mines in a Line: There exists no straight line drawn between 2 Mines that intersects a Mine at its midpoint. The following arrangement is therefor illegal: :zero::one::one::two::bomb: :one::two::bomb::two::one: :bomb::two::one::one::zero: 1 Neighborhood: All mines are touching a singular group of mines. Touching counts as a single cell diagonal or orthogonal. In the above line example, that would be 3 separate single neighborhoods. In the below example, the three bombs are all touching, so they make one neighborhood. Orthogonal Neighbor: All mines have at least 1 Orthogonal Neighbor These top two are orthogonal neighbors. The third has a diagonal neighbor, but has no orthogonal neighbor. :bomb::bomb::two: :two::three::bomb: Click on squares to reveal them. Pick a safe word and a flag word. To flag bombs, say your flag word before clicking on one, and if you are wrong you are out. Same for the safe word on non-bomb squares. Successful? Click :trophy: Fail? Click :boom: This puzzle's :bomb: bomb count is 14 ||:question:||||:question:||||:question:||||:question:||||:question:||||:question:||||:question:|| ||:question:||||:bomb:||||:question:||||:question:||||:question:||||:question:||||:question:|| ||:question:||||:bomb:||||:question:||||:question:||||:question:||||:question:||||:question:|| ||:question:||||:three:||||:bomb:||||:bomb:||||:question:||||:question:||||:question:|| ||:question:||||:bomb:||||:question:||||:five:||||:bomb:||||:two:||||:question:|| ||:question:||||:bomb:||||:bomb:||||:question:||||:bomb:||||:four:||||:two:|| ||:question:||||:question:||||:bomb:||||:question:||||:three:||||:bomb:||||:bomb:|| ||:question:||||:question:||||:question:||||:question:||||:bomb:||||:question:||||:two:|| ||:question:||||:question:||||:question:||||:question:||||:bomb:||||:two:||:zero: Last week's results: 148🏆, 47💥, 22 servers participating [Timber Version](<https://wiki.jadetimber.com/index.php?title=Minesweeper_Jade_Week_94_With_Rules>) ||Finally got another minesweeper made. I know some people don't like puzzles like this. Next week will be a standard rules puzzle. Last puzzle's results: Acegikmo 31, A Problem Squared 17, Idle Loops 14, Terraformental 12, El Goonish Shive and Wirtual 11, SUMDiscord 10, Babamotes 8, Captain Disillusion 5, Unknown Variable 4.||